On a fresh install of minetest from (https://github.com/minetest/minetest/releases/download/0.4.12/minetest-0.4.12-win32-msvc.zip)
when i create a new world, i get the following error:
22:13:43: ERROR[main]: ========== ERROR FROM LUA ===========
22:13:43: ERROR[main]: Failed to load and run script from
22:13:43: ERROR[main]: F:\local\minetest_carboneng\bin..\games\carbone-ng\mods\default\init.lua:
22:13:43: ERROR[main]: ...carboneng\bin..\games\carbone-ng\mods\default/nodes.lua:1687: attempt to call a nil value
22:13:43: ERROR[main]: stack traceback:
22:13:43: ERROR[main]: ...carboneng\bin..\games\carbone-ng\mods\default/nodes.lua:1687: in main chunk
22:13:43: ERROR[main]: [C]: in function 'dofile'
22:13:43: ERROR[main]: ..._carboneng\bin..\games\carbone-ng\mods\default\init.lua:39: in main chunk
22:13:43: ERROR[main]: ======= END OF ERROR FROM LUA ========
You need a development build of Minetest, Carbone NG is based on a minetest_game more recent than 0.4.12. This will be solved when 0.4.13 will be released.
On a fresh install of minetest from (https://github.com/minetest/minetest/releases/download/0.4.12/minetest-0.4.12-win32-msvc.zip) when i create a new world, i get the following error:
22:13:43: ERROR[main]: ========== ERROR FROM LUA =========== 22:13:43: ERROR[main]: Failed to load and run script from 22:13:43: ERROR[main]: F:\local\minetest_carboneng\bin..\games\carbone-ng\mods\default\init.lua: 22:13:43: ERROR[main]: ...carboneng\bin..\games\carbone-ng\mods\default/nodes.lua:1687: attempt to call a nil value 22:13:43: ERROR[main]: stack traceback: 22:13:43: ERROR[main]: ...carboneng\bin..\games\carbone-ng\mods\default/nodes.lua:1687: in main chunk 22:13:43: ERROR[main]: [C]: in function 'dofile' 22:13:43: ERROR[main]: ..._carboneng\bin..\games\carbone-ng\mods\default\init.lua:39: in main chunk 22:13:43: ERROR[main]: ======= END OF ERROR FROM LUA ========