Calinou / gdipp

Automatically exported from code.google.com/p/gdipp
5 stars 0 forks source link

Visual Studio 2010 SP1 - Font smoothing is not working #215

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Which program triggers the problem? Specify the filename if possible.
Visual Studio 2010 Ultimate (on Windows 7 x64 SP1)
devenv.exe

What steps will reproduce the problem?
1. Install GDIPP, enable both gdi-32bit and gdi-64bit service, font smoothing 
is great

2. Open Visual Studio 2010, check the font rendering for Code Editor (tried 
Consolas/ Courier New/Monaco) --> it is horrible, no smoothing whatsoever, font 
looks much like when you disable ClearType .

What is the expected output? What do you see instead?
Font smoothing on Visual Studio 2010 would be same as in other app (Notepad, 
Notepad++, Outlook all looks great)

What version of gdipp (including renderer)? On which operating system?
gdipp_x64_0.9.1 
Windows 7 x64, SP1
Visual Studio 2010 10.0.40219.1 SP1Rel

Please provide any additional information below. Screenshots always help.
======= THIS IS THE GDIPP SETTINGS========
<?xml version="1.0" encoding="UTF-8" ?>
<gdipp>
    <version>0.9.1</version>

    <gdimm>
        <process>
            <freetype>
                <cache_max_faces>8</cache_max_faces>
                <cache_max_sizes>16</cache_max_sizes>
                <cache_max_bytes>1048576</cache_max_bytes>
                <lcd_filter>1</lcd_filter>
            </freetype>
        </process>

        <font max_height="72">
            <auto_hinting>1</auto_hinting>
            <embedded_bitmap>0</embedded_bitmap>
            <embolden>0</embolden>
            <gamma>
                <red>1.0</red>
                <green>1.0</green>
                <blue>1.0</blue>
            </gamma>
            <hinting>1</hinting>
            <kerning>0</kerning>
            <render_mode>
                <mono>0</mono>
                <gray>1</gray>
                <subpixel>1</subpixel>
                <pixel_geometry>0</pixel_geometry>
                <aliased_text>0</aliased_text>
            </render_mode>
            <renderer>10</renderer>
            <shadow>
                <offset_x>1</offset_x>
                <offset_y>1</offset_y>
                <alpha>0</alpha>
            </shadow>
        </font>

        <font>
            <renderer>0</renderer>
        </font>
    </gdimm>

    <demo>
        <count>5000</count>
        <threads>2</threads>
        <random_text>0</random_text>
        <font>Arial</font>
        <font>Consolas</font>
        <font>Segoe UI</font>
        <font>Tahoma</font>
        <font>Verdana</font>
    </demo>

    <exclude>
        <process>conhost\.exe</process>
        <process>dwm\.exe</process>
        <process>logonui\.exe</process>
        <process>service\.exe</process>
        <process>spoolsv\.exe</process>
        <process>svchost\.exe</process>
        <process>taskhost\.exe</process>
        <process>userinit\.exe</process>
        <process>werfault\.exe</process>
        <process>wininit\.exe</process>
        <process>winlogon\.exe</process>
    </exclude>
</gdipp>
=================

Original issue reported on code.google.com by phungkim...@gmail.com on 13 Mar 2012 at 2:32

GoogleCodeExporter commented 9 years ago
I have this problem too.

Original comment by vahanere...@gmail.com on 5 Oct 2012 at 7:58