I managed to launch the modded game in the IDE.
I have a first mistake, not too serious.
/usr/lib/jvm/java-1.8.0-openjdk-amd64/bin/java ...
MewnBase launch args:
MewnBase: MoonBase.coreFolder =
MewnBase: SettingsLoader: validating settings file
MewnBase: Vsync: true
MewnBase: SettingsLoader: Writing settings to disk.
MewnBase: SettingsLoader: Writing settings to disk.
java.lang.NullPointerException
at eu.foxiemods.mewnloader.MewnLoader.init(MewnLoader.java:58)
at com.cairn4.moonbase.MoonBase.create(MoonBase.java:77)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.initializeListener(Lwjgl3Window.java:422)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:370)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:137)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:111)
at com.cairn4.moonbase.desktop.DesktopLauncher.main(DesktopLauncher.java:42)
Process finished with exit code 0
I managed to launch the modded game in the IDE. I have a first mistake, not too serious.
Provoked if no mod exists in the mods folder.
Solved by :