Outracks will really appreciate to have the possibility to free our program objects.
There exist a function called void GL.DeleteProgram(int n, ref handle).
However that function calls a Nvidia specific extension and can therefore not be used on Mac's with AMD GPU.
Outracks will really appreciate to have the possibility to free our program objects.
There exist a function called void GL.DeleteProgram(int n, ref handle). However that function calls a Nvidia specific extension and can therefore not be used on Mac's with AMD GPU.
Tapped included the following code: https://github.com/mono/monomac/pull/128/commits