Closed moharexx closed 1 month ago
There should be a way of disabling applied_to When disabled it would do the damage boosting regardless of what is in your hand. This way it would be possible to implement a global damage boost to any and all damage by the player based on a skill.
applied_to
This is a pretty trivial thing to add. i'll get it in the next update.
There should be a way of disabling
applied_to
When disabled it would do the damage boosting regardless of what is in your hand. This way it would be possible to implement a global damage boost to any and all damage by the player based on a skill.