Closed SomewhatDamaged closed 3 weeks ago
Optional:
What's the difference between this and #533?
This would be a slow ramp up from 0% to 100% of the XP you should get.
Could you edit #533 to include both. It is going to be a certainty that users will want hard cutoffs and diminishing, so might as well bundle it as one feature.
Describe the solution you'd like A time-based return of XP for breaking blocks. Starts at 0%, slowly increases to 100% over a duration.
Config would look something like:
Why is this feature needed Ideas for extra ways of handling block XP anti-cheese
Describe alternatives you've considered Procrastination.