Caltinor / Project-MMO-2.0

A continuation of Harmony's Project MMO project
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Attributes. Attributes Everywhere/thing... #546

Open SomewhatDamaged opened 3 weeks ago

SomewhatDamaged commented 3 weeks ago

Describe the solution you'd like Utilizing, when it becomes available, attributes as the primary configuration of PMMO. This would make PMMO a far more native-configuration-aligned config since it would use Minecraft's own systems to handle stats.

WhyWhen is this feature needed When Mojang/Microsoft implement native item config via datapacks.

Describe alternatives you've considered Defining a language to define a language to configure PMMO such that it is no longer human-readable.

Additional context An idle thought I had that makes too much good sense (who'd a thunk it?).

https://github.com/Caltinor/Project-MMO-2.0/assets/6394544/3aae41b3-82a3-47c5-962e-837e4a68be3a