Closed SomewhatDamaged closed 16 hours ago
Using the method above as well as replicating the method using biome penalties, I am unable to reproduce the behavior. In all tests, the effects were persistent for multiple minutes. It might be related to newer versions of Forge. I develop using 47.1.0 so that I can retain NeoForge compatibility. This may be a forge bug.
New version released fixed this.
yay magic, self-resolving, bugs!!
Describe the bug In Peaceful mode, requirements-not-met effects apply once, then never again. In Easy mode, requirements-not-met effects apply with reduced duration, and wear off before renewing.
Expected behavior The effects should remain so long as you have the items equipped/held.
To Reproduce Steps to reproduce the behavior:
Versions:
Additional context
https://github.com/Caltinor/Project-MMO-2.0/assets/6394544/d1c4d3a5-bf3a-4efe-afc2-5fb571edbb68