Open Chikaze opened 2 hours ago
You'll need to edit: minecraft/saves/<save name>/datapacks/generated_data/data/pmmo/config/server.json
The section:
"mob_scaling": {
"use_exponential_formula": true,
"per_level": 1.0,
"power_base": 1.104088404342588,
"ratios": {
"minecraft:generic.attack_damage": {
"combat": 1.0E-4
},
"minecraft:generic.movement_speed": {
"combat": 1.0E-6
},
"minecraft:generic.max_health": {
"combat": 0.001
}
},
"enabled": true,
"scaling_aoe": 150,
"base_level": 0,
"boss_scaling": 1.1
},
Change "enabled": true,
to "enabled": false,
That will stop new monsters spawning with crazy attributes, but the ones in the world already will retain theirs. You'll have to kill them with commands.
"easy" datapack already includes it,MOBS is respawning.
/home/deck/Minecraft/instances/1.21.1/.minecraft/saves/Skyblock/datapacks/PMMO/data/pmmo/config/server.json
...
"mob_scaling": {
"base_level": 0,
"boss_scaling": 1.0,
"enabled": false,
"per_level": 0.0,
"power_base": 1.0,
"ratios": {},
"scaling_aoe": 0,
"use_exponential_formula": true
},
...
The 100x Mobs attribute does not seem to be the expected value for PMMO, possibly due to an incorrect allocation within the PMMO mods. Having normal Mobs becomes rare when a player's level exceeds 500.
Then you need to kill the mobs with a command, because the code only alters new monsters—not ones already spawned.
mobs is respawning,and /reload without effect
I can only disable PMMO mod to stop spawning of crazy mobs. đŸ˜ Otherwise, I would keep dying at spawn point.
I am quite sure that these Mobs are generated by the MobAttributeHandler of PMMO, mob_scaling directly assigned a cap value.
My total level exceeds 500, naturally generating a multitude of mobs with Crazy attributes without the use of data packets. Therefore, I copied the "easy" folder to "saves/.../datapacks/". Apart from "mob_scaling", everything else seems to be effective. As a result, mobs with 100 times the normal attributes are continuously spawned, boasting HP of 1000+ and Crazy movespeeds, posing a one-hit kill threat to players.
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