Calvinjk / DungeonCrawler

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Adjust pathing movement variables #38

Open Calvinjk opened 5 years ago

Calvinjk commented 5 years ago

@medicinemetasin can you also figure out if thats what you want final movement to look like? Come up with enhancements, not matter how small if you can. Doesn't matter if you don't know how to code them, we can figure that out later and do it together.

medicinemetasin commented 5 years ago

@Calvinjk Toying around with it, I think Lerp speed of 0.2 and Min Snap Distance of 0.05 looks a bit better. I'm going to keep playing with it though. What I'd really like to see is consistent movement speed for paths longer than 1 square so there aren't any lerping pauses once the character reaches a new, non-target-destination square. So lerp only on the start of character movement and the end of character movement.

Calvinjk commented 5 years ago

Once you finish with the book, I think this is a great first thing to dive into together