Open SimplyTolex opened 2 years ago
the way Minecraft moves entities through portals kinda necessitates it breaks the chains. it basically kills the entity and spawns a new one with the same data
however, because the parent and child dont exist at the exact same time on one side of the portal, it snaps so as to prevent crashing the game
it might be something I can find a hacky solution for, but the question is can I be assed to
This makes impossible to just send minecart train through dimensions, as the player will need to:
It's not really a big problem, but it's still kinda bothers me