[ ] Our focus from the get go should be optimizing the vanilla files without any other changes. That way, we have a clean modding base for ourselves and to release to the community. -Duke
[ ] The best thing we can do for a clean base is completely rebuild the mod with fresh files from the GOG version using the old ones as reference. It would save us a massive headache. -Duke
[ ] Look into using the Steam publicbeta executable. To quote the PCGamingWiki: "Steam CEG DRM was removed in the August 2016 patches. DRM-free after switching to the publicbeta branch, creating a steam_appid.txt file containing its Steam ID number 55110 in (path-to-game), and then launching directly from the executables with the -packfiles parameter." The debug features within the executable would be a godsend for modders and for patch development. -Duke
[ ] Our focus from the get go should be optimizing the vanilla files without any other changes. That way, we have a clean modding base for ourselves and to release to the community.
-Duke
[ ] The best thing we can do for a clean base is completely rebuild the mod with fresh files from the GOG version using the old ones as reference. It would save us a massive headache.
-Duke
[ ] Look into using the Steam publicbeta executable. To quote the PCGamingWiki: "Steam CEG DRM was removed in the August 2016 patches. DRM-free after switching to the publicbeta branch, creating a steam_appid.txt file containing its Steam ID number 55110 in (path-to-game), and then launching directly from the executables with the -packfiles parameter." The debug features within the executable would be a godsend for modders and for patch development.
-Duke