Closed Tb64 closed 8 years ago
Changed RangedWeapon, added SubmachineGun Fire() >> Attack() CharingFire() >> AttackHold() ChargedFire() >> AttackRelease()
Added PlayerController buttons for ButtonDown, Button, ButtonUp.
SpriteShader components added to Zombie and PlayerController.
Added Resources folder
Changed RangedWeapon, added SubmachineGun Fire() >> Attack() CharingFire() >> AttackHold() ChargedFire() >> AttackRelease()
Added PlayerController buttons for ButtonDown, Button, ButtonUp.
SpriteShader components added to Zombie and PlayerController.
Added Resources folder