Flavor should be random but also based on what circumstances around the user character.
IE: activities, time of day, boat status, location, travel status
Goals
[ ] Find a way to effectively track a characters circumstances
[ ] Randomly flavor messages according to these circumstances
New Feature Issue: [Conditional flavor]
Description
Flavor should be random but also based on what circumstances around the user character. IE: activities, time of day, boat status, location, travel status
Goals