CapsAdmin / pac3

advanced avatar customization for garrysmod
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Spawn as props not working for effects #1313

Open mrwallace888 opened 1 year ago

mrwallace888 commented 1 year ago

It doesn't look like the "spawn as props" feature is working, as nothing gets spawned and nothing happens for props that are effects.

Was making a scene and was using PAC3 for position stuff and attachment stuff for some props, simply as an easy way to draft things I was trying to figure out since i can precisely attach stuff while moving objects and characters around, or drafting a quick Custom Animation for something, but then wanted to have the actual props get spawned in their place at their position and angle to replace them so I can use my other tools. But again, nothing seems to happen, probably because they're technically effects.

ERROR!: Can't create physics object for [model.mdl]

The model itself was an SFM port so it spawns as an effect. I usually just use Advanced Bone Tool and Stop Motion Helper and stuff like that.

Is there any way an exception can be made, or to force it to spawn anyways?

mrwallace888 commented 1 year ago

A workaround for me was giving effect props a collision, I just took like the plastic 1x1x1 cube's collision and copied its .phy model to the other in the files. Not sure if PAC3 could have built-in solution.