I and my comrades have a problem with "bone merge" function.
The fact is that changing the "scale" and "size" properties really work, but it happens that at a certain angle
they stop working. As far as I understand, this is more of a clientside problem, because only the angle of the
player's gaze affects it. In the first few images, I gave an example of such a problem, pay attention to the "scale"
and the size of the headset. (images 1 and 2)
A similar thing appears when viewed while underwater, when a person's pack is above water.
This is what happens when I set the "size" of the character to "0.10", and his head to "10"(images 3 and 4)
I really count on your help, please. I am grateful in advance for the answer!
- With great respect - tyutden
Good day to you!
I really count on your help, please. I am grateful in advance for the answer! - With great respect - tyutden