the models/pac/jiggle/base_jiggle_0.mdl models are handy for making certain pac3s such as tails by popularity, but what if the jiggle models could act as a beam where a bone could represent an endpoint, i think it would be a very neat inclusion for people who would want to say make tubing however you really cannot with a beam as its 2 dimensional
You could always make a model part aim towards another (that model being on a jiggle part). However it would be nice if we could get something 3d that makes models stretch over long distances.
the models/pac/jiggle/base_jiggle_0.mdl models are handy for making certain pac3s such as tails by popularity, but what if the jiggle models could act as a beam where a bone could represent an endpoint, i think it would be a very neat inclusion for people who would want to say make tubing however you really cannot with a beam as its 2 dimensional