CapsCollective / raylib-cpp-starter

A portable, automated template for raylib projects with C++ bindings
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Export compiled binary by default #6

Closed mTvare6 closed 3 years ago

mTvare6 commented 3 years ago

It makes sense to export binaries just in case, nothing goes waste here as github just have to export a single binary. This makes sense when a single dev wants to compile his game so it can run on other devices.

Raelr commented 3 years ago

Hey @mTvare6,

Thanks for opening this up! I've reviewed your proposed changes and it all looks good on my end, however I've requested that @J-Mo63 also review this just so we can get a second opinion!

We really appreciate your proposed changes - this will go a long way toward making this repository more useful/accessible! :)

jonjondev commented 3 years ago

Yeah sorry this fell through the cracks last few days.

This looks fine, so I'll be happy to merge it in, but how about you go ahead and add yourself to the readme as a contributor as well @mTvare6?

mTvare6 commented 3 years ago

Do I just add myself as mTvare6 I don't prefer to add my name

jonjondev commented 3 years ago

Do I just add myself as mTvare6 I don't prefer to add my name

In that case just do this for consistency: mTvare6 mTvare6 - contributor