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CaptainCoderOrg
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DungeonCrawlerJam2024
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feat: Add enemies to CombatMapController
#124
jcollard
closed
5 months ago
1
Nice to have: Enemies should be able to move through enemies
#123
jcollard
opened
5 months ago
0
View CombatMap / Move around on CombatMap before selecting a character
#122
jcollard
opened
5 months ago
0
Add Enemies to CombatMapController
#121
jcollard
closed
5 months ago
0
feat: Add WallMap to CombatMap.
#120
jcollard
closed
5 months ago
1
feat: Implement State Icon on CharacterCard Renderer.
#119
jcollard
closed
5 months ago
1
Art assets
#118
jcollard
opened
5 months ago
0
Update art assets
#117
jcollard
closed
5 months ago
1
feat: Fix icons
#116
jcollard
closed
5 months ago
1
feat: Player can only select characters with action points.
#115
jcollard
closed
5 months ago
1
107 implement end turn on character action menu
#114
jcollard
closed
5 months ago
1
DungeonMap Auto tile does not draw walls properly.
#113
jcollard
closed
5 months ago
0
Add State Icon to CharacterCardRenderer
#112
jcollard
closed
5 months ago
0
Plan out enemy turn
#111
jcollard
closed
5 months ago
0
Character Selection Mode should only allow selecting characters with action points
#110
jcollard
closed
5 months ago
0
Implement Start Phase Controller
#109
jcollard
closed
5 months ago
0
Implement Attack on Character Action Menu
#108
jcollard
closed
5 months ago
0
Implement End Turn on Character Action Menu
#107
jcollard
closed
5 months ago
0
feat: Add overlay and cabinet doors.
#106
jcollard
closed
5 months ago
1
Add overlay image
#105
jcollard
closed
5 months ago
0
feat: Begin Combat Implementation
#104
jcollard
closed
5 months ago
1
Fix unity build issue
#103
jcollard
closed
5 months ago
1
Combat System
#102
jcollard
closed
5 months ago
0
Add save data / Dependencies
#101
jcollard
closed
5 months ago
1
When camera is in LERP mode, OnEnter events should trigger after camera stops moving
#100
jcollard
opened
5 months ago
0
Feat: Implement simple DialogueController / API
#99
jcollard
closed
5 months ago
1
feat: Interpreter should run script.
#98
jcollard
closed
5 months ago
1
Add upload build option
#97
jcollard
opened
5 months ago
1
Add Loading Screen
#96
jcollard
opened
5 months ago
0
Add Title / Menu Screen
#95
jcollard
opened
5 months ago
0
feat: Implement Get Set Wall Texture from Script
#94
jcollard
closed
5 months ago
2
feat: Implement Interpreter.LoadCrawlerFromUrl
#93
jcollard
closed
5 months ago
1
Add ability to place Props / Objects in the world
#92
jcollard
opened
5 months ago
0
Set ceiling per tile / skybox per dungeon
#91
jcollard
opened
5 months ago
0
chore: Add win64 output executable / engine.
#90
jcollard
closed
5 months ago
1
Add Event to tile from a script
#89
jcollard
opened
5 months ago
0
refactor: Change default lerp time to 1/10 of a second (~3 - 6 frames).
#88
jcollard
closed
5 months ago
1
refactor: Update engine for pixel art.
#87
jcollard
closed
5 months ago
1
Unity project does not initialize properly on clone of repository
#86
jcollard
closed
5 months ago
1
feat: Implement transitional camera.
#85
jcollard
closed
5 months ago
1
feat: Render wall textures in Editor.
#84
jcollard
closed
5 months ago
1
refactor: Simplify texture painting.
#83
jcollard
closed
5 months ago
1
feat: Dungeon Editor should show tile texture.
#82
jcollard
closed
5 months ago
1
Render tile texture in dungeon editor
#81
jcollard
closed
5 months ago
0
68 dungeon tiles should be able to have different textures
#80
jcollard
closed
5 months ago
1
Get/Set wall texture from script
#79
jcollard
closed
5 months ago
0
Set default dungeon walls in Dungeon Editor
#78
jcollard
opened
5 months ago
0
Automatic texture variants
#77
jcollard
opened
5 months ago
0
29 dungeon walls need to be able to have different textures
#76
jcollard
closed
5 months ago
1
Make it easier to change wall textures
#75
jcollard
closed
5 months ago
0
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