This PR allows server administrator to add own classes to mission arrays without mission recompiling.
E.g. he wants to add TGA-200F civilian scooters for mission with any mod, add Tigr and T-90M from [DEV] CUP to CUP Woodland USMC vs RU and NAPA missions, and add KA-137 UAV to CUP Woodland RU vs BAF and ION PMC missions. This configuration can be like this:
profileNamespace setVariable ["A3E_Classes", [
["CUP Woodland USMC vs RU and NAPA", [
["a3e_arr_Escape_MilitaryTraffic_EnemyVehicleClasses", [
"CUP_O_Tigr_233011_GREEN_RU",
"CUP_O_Tigr_233014_PK_RU",
"CUP_O_Tigr_M_233114_RU"
]],
["a3e_arr_Escape_RoadBlock_MannedVehicleTypes", [
"CUP_O_Tigr_233014_GREEN_PK_RU",
"CUP_O_Tigr_M_233114_KORD_RU",
"CUP_O_Tigr_M_233114_PK_RU"
]],
["a3e_arr_ComCenDefence_heavyArmorClasses", ["CUP_O_T90M_RU","CUP_O_T90M_RU"]],
[]]],
["CUP Woodland RU vs BAF and ION PMC", [
["a3e_arr_searchdrone", ["JK_B_ION_KA137_PK_UAV_F"]],
[]]],
["global", [
["a3e_arr_Escape_MilitaryTraffic_CivilianVehicleClasses", ["xs_muravei","xs_muravei"]],
["a3e_arr_Escape_MilitaryTraffic_CivilianVehicleClasses", ["xs_muravei2","xs_muravei2"]],
[]]]
]];
saveProfileNamespace;
This commands should run once on server. It saves A3E_Classes variable to server profile. It's loaded at mission start and all local classes are added to mission classes. The variable is persistent across server restarts.
Note global section which adds classes to any-mod Escape missions and per-mod sections which add classes only to suitable mod.
Empty class arrays are supported to preserve trailing comma for all arrays (note [] at the end of each section). Also arrays with one name can be used to improve formatting (note a3e_arr_Escape_MilitaryTraffic_CivilianVehicleClasses arrays in the example).
This PR allows server administrator to add own classes to mission arrays without mission recompiling. E.g. he wants to add
TGA-200F
civilian scooters for mission with any mod, addTigr
andT-90M
from[DEV] CUP
toCUP Woodland USMC vs RU and NAPA
missions, and addKA-137
UAV toCUP Woodland RU vs BAF and ION PMC
missions. This configuration can be like this:This commands should run once on server. It saves
A3E_Classes
variable to server profile. It's loaded at mission start and all local classes are added to mission classes. The variable is persistent across server restarts.Note
global
section which adds classes to any-mod Escape missions and per-mod sections which add classes only to suitable mod.Empty class arrays are supported to preserve trailing comma for all arrays (note
[]
at the end of each section). Also arrays with one name can be used to improve formatting (notea3e_arr_Escape_MilitaryTraffic_CivilianVehicleClasses
arrays in the example).