Due to an oversight in the new face code, a custom player role that's a custom character type without a custom portrait will always show the default face during gameplay, unless the player is talking. We need to properly find the speaker type for the hold character assigned as a player role.
Due to an oversight in the new face code, a custom player role that's a custom character type without a custom portrait will always show the default face during gameplay, unless the player is talking. We need to properly find the speaker type for the hold character assigned as a player role.
Thread: https://forum.caravelgames.com/viewtopic.php?TopicID=45024