This is a group of new scripting features for RPG.
Pre-defined vars
New vars to access various game state information
_RoomX, _RoomY: The position of the current room relative to the level entrance (read-only)
_LevelMultiplier: Read-only access to the current level's base multiplier value
_MyDescription: A NPC variable to allow additional tooltip content (Thread)
Behaviour
A new NPC behaviour
Removes Sword - Equipment behaviour that causes the player not to have a sword. (Thread)
Custom processing sequence
All the stuff has been plumbed in to allow NPCs to have a custom processing sequence. Doesn't effect the order equipment scripts get run because those are run in a special way.
Introduction
This is a group of new scripting features for RPG.
Pre-defined vars
New vars to access various game state information
_RoomX
,_RoomY
: The position of the current room relative to the level entrance (read-only)_LevelMultiplier
: Read-only access to the current level's base multiplier value_MyDescription
: A NPC variable to allow additional tooltip content (Thread)Behaviour
A new NPC behaviour
Removes Sword
- Equipment behaviour that causes the player not to have a sword. (Thread)Custom processing sequence
All the stuff has been plumbed in to allow NPCs to have a custom processing sequence. Doesn't effect the order equipment scripts get run because those are run in a special way.