CaravelGames / drod

The official public repository of Deadly Rooms of Death and DROD RPG
http://caravelgames.com
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RPG: Preserve old behaviour for 50 percent damage beam #554

Closed Hypexion closed 11 months ago

Hypexion commented 1 year ago

It was noticed that previously, the default damage for Aumtlich beams was rounded down if the player had an odd HP value, but the change to support customising the damage caused it be rounded up. This could have undesirable effects on existing level sets, so a special case has been added to preserve the old behaviour for beams halfing HP.

Thread: https://forum.caravelgames.com/viewtopic.php?TopicID=45830