The ability to save outfits in the fitting room to effectively "try on" a whole set of gear at once is great, but actually applying it as a glamour or set of equipped gear requires manually going back and forth between the fitting room window to see what item it is, and your armory chest or glamour dresser window to apply that item. Additionally, there's no good way to save a glamour plate or your current equipment as an outfit in the plugin. The features I'm requesting are:
ability to save a glamour plate as a plugin outfit
ability to load a plugin outfit onto a glamour plate
ability to save current equipment as a plugin outfit
and purely for the sake of completion, the ability to load an outfit as equipment
Obviously, the functions to load an outfit to a glamour plate or as equipment would require that the items in question be present in your glamour dresser for glamours, or your armory chest (and possibly also inventory) for equipment. No free items for glamour plates.
If this can be implemented (and, of course, if the dev is willing to implement it), ideally dye would be handled "intelligently" - if an outfit item is dyed and multiple items are found to equip but only one matches the dye, that one would be used; additionally, glamour plate loading would have it dyed as well (and the player would need the dye item to save the plate) unless the item in the dresser already has that dye applied, so as not to redye something the same colour.
Finally, I understand that some parts of this may be considered too much for an official plugin, especially the ability to load an outfit as equipment since that would bypass the limited number of gearsets that players get. If parts of this - or even all of it - are too far, would it be possible to at least expose methods or the relevant data from this plugin to allow a different plugin to integrate with it?
The ability to save outfits in the fitting room to effectively "try on" a whole set of gear at once is great, but actually applying it as a glamour or set of equipped gear requires manually going back and forth between the fitting room window to see what item it is, and your armory chest or glamour dresser window to apply that item. Additionally, there's no good way to save a glamour plate or your current equipment as an outfit in the plugin. The features I'm requesting are:
Obviously, the functions to load an outfit to a glamour plate or as equipment would require that the items in question be present in your glamour dresser for glamours, or your armory chest (and possibly also inventory) for equipment. No free items for glamour plates.
If this can be implemented (and, of course, if the dev is willing to implement it), ideally dye would be handled "intelligently" - if an outfit item is dyed and multiple items are found to equip but only one matches the dye, that one would be used; additionally, glamour plate loading would have it dyed as well (and the player would need the dye item to save the plate) unless the item in the dresser already has that dye applied, so as not to redye something the same colour.
Finally, I understand that some parts of this may be considered too much for an official plugin, especially the ability to load an outfit as equipment since that would bypass the limited number of gearsets that players get. If parts of this - or even all of it - are too far, would it be possible to at least expose methods or the relevant data from this plugin to allow a different plugin to integrate with it?