Open MorihiroS opened 1 year ago
@Hanmac, @Agetian, still doesn't work (1.6.59-SNAPSHOT-11.25), need re-open and fix
This issue has not been updated in a while and has now been marked as stale. Stale messages will be auto closed.
It's just as relevant for Elvish Piper:
@Agetian i think the crux there is that for the Activated Ability, it checks that it should activate them in MainPhase2 ? (maybe it should activate them in MainPhase1 in case the Creature might have Haste?)
And/Or we need a Check for "Should this Creature Attack?", and AI should remember "Wait, I want to Activate an Ability for This In MainPhase2" (we could use some AIMemory for this?)
Except if the Attack would be lethal of course
Describe the bug AI prefers to attack with creatures with activated ability "tap: put card on the battlefield" rather than activating its ability if doesn't have any big creatures on the battlefield:
To Reproduce Steps to reproduce the behavior:
and
Expected behavior AI should activate Stoneforge Mystic's/Elvish Piper's ability as often as possible, priority should be higher
Desktop OS: Windows 10 Java Version: 1.8.0_202-b08 Forge Version: 1.6.59-SNAPSHOT-10.28 - 1.6.64-SNAPSHOT-08.02
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