Describe the bug
In early game AI searches for itself or discards to player cards with high cmc like Avacyn, Angel of Hope or Iona, Shield of Emeria. But it doesn't make sense
To Reproduce
Steps to reproduce the behavior:
AI casts Thoughtseize and targets player
AI sees 3 lands, Noble Hierarch, Serra Paragon, Touch the Spirit Realm and Avacyn, Angel of Hope
AI chooses Avacyn, Angel of Hope to discard
or
AI casts Eladamri's Call
AI hasn't 8 lands or Elvish piper on the battlefield
AI finds Avacyn, Angel of Hope
Expected behavior
AI should at least count his lands/opponent's lands to choose which card it should find/discard
Desktop
OS: Windows 10
Java Version: 1.8.0_202-b08
Forge Version: 1.6.59-SNAPSHOT-12.01
Describe the bug In early game AI searches for itself or discards to player cards with high cmc like Avacyn, Angel of Hope or Iona, Shield of Emeria. But it doesn't make sense
To Reproduce Steps to reproduce the behavior:
Expected behavior AI should at least count his lands/opponent's lands to choose which card it should find/discard
Desktop OS: Windows 10 Java Version: 1.8.0_202-b08 Forge Version: 1.6.59-SNAPSHOT-12.01
Screenshots