Open drvinceknight opened 8 years ago
I'm happy to move over. If we use python 3.5 we can start throwing type hints everywhere :D (if that's something people are interested in)
On Fri, 6 Nov 2015 13:32 Vince Knight notifications@github.com wrote:
If we move early to Python 3, our games will be able to use emoji (assuming a compatible terminal).
— Reply to this email directly or view it on GitHub https://github.com/CardiffMathematicsCodeClub/elbow/issues/8.
Sounds good to me. Will need to add all those options to the travis.yml file (take a look at the axelrod one).
On Fri, Nov 6, 2015 at 1:41 PM Alex Carney notifications@github.com wrote:
I'm happy to move over. If we use python 3.5 we can start throwing type hints everywhere :D (if that's something people are interested in)
On Fri, 6 Nov 2015 13:32 Vince Knight notifications@github.com wrote:
If we move early to Python 3, our games will be able to use emoji (assuming a compatible terminal).
— Reply to this email directly or view it on GitHub https://github.com/CardiffMathematicsCodeClub/elbow/issues/8.
— Reply to this email directly or view it on GitHub https://github.com/CardiffMathematicsCodeClub/elbow/issues/8#issuecomment-154412301 .
If we move early to Python 3, our games will be able to use emoji (assuming a compatible terminal).