You touch a creature that has died within the last 5 turns and imbue them with chaos energy bringing them back from the dead. A creature brought back this way returns to consciousness and gains 1 hit point.
This opens up a new mechanics question: Do we want to incorporate our own brand of 'exhaustion points' to the game? I've always been a fan of the mechanic, but it's not necessary.
You touch a creature that has died within the last 5 turns and imbue them with chaos energy bringing them back from the dead. A creature brought back this way returns to consciousness and gains 1 hit point.
@nstevens26