Cards-of-Chaos / Game-Design

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Shove #27

Open D-D-2 opened 1 year ago

D-D-2 commented 1 year ago

Teamed: Name TBD (Cast with Spell Switcheroo)

Expelling wind from your hands, you move up 2 spaces in a direction of your choice. If a creature is in the path of the spaces moved you deal 5 wind damage and they must make a power saving throw against your chaos DC. On failed save, the creature is moved backward 3 spaces and is knocked prone.

Range: 2 Spaces.

Created by @nstevens26

D-D-2 commented 1 year ago

I'm seeing The Incredible Hulk scene in my head with this spell. I assume it means they are moved 3 spaces backwards in the direction you struck them at? For example, if I was 2 spaces away diagonally from the south west, They would be moved back 3 spaces north east. Yes?

nstevens26 commented 1 year ago

Yes, exactly. I should update it to say moved backwards three spaces or three spaces in a direction of your choice

BoshBerry commented 1 year ago

If a creature passes the save, it is likely that you would be sharing a space with an enemy. I assume this is not intended? One suggested fix would be to turn into a pure utility spell with slightly more movement speed and no damage:

Move up to 3 spaces to an unoccupied space in one direction. All creatures in your path make a power saving throw against your chaos DC. On a failed save, each creature is moved 3 spaces in the direction of travel and knocked prone.