You summon a companion to help aid you. You summon a creature from the following: Owl, Wolf, Spider, Hawk, or Horse. Each creature has a unique way of aiding you in or out of battle. You are able to command what the summoned creature does on your turn.
Wolf: Grants a bonus to perception checks that involve smell. If summoned in battle, you can command it to attack for 2 turns dealing 7 slashing damage to target creature.
Owl: Grants a bonus to perception checks that involve sight in the dark.
Spider: Grants a bonus to stealth checks.
Hawk: Grants a bonus to perception checks that involve sight during the day.
Horse: When summoned it lasts for 2 turns. It can be used as a mount with a movement speed of 10 Spaces. If not mounted, it can be commanded to make a hoof attack dealing 6 bludgeoning damage.
You summon a companion to help aid you. You summon a creature from the following: Owl, Wolf, Spider, Hawk, or Horse. Each creature has a unique way of aiding you in or out of battle. You are able to command what the summoned creature does on your turn.
Wolf: Grants a bonus to perception checks that involve smell. If summoned in battle, you can command it to attack for 2 turns dealing 7 slashing damage to target creature.
Owl: Grants a bonus to perception checks that involve sight in the dark.
Spider: Grants a bonus to stealth checks.
Hawk: Grants a bonus to perception checks that involve sight during the day.
Horse: When summoned it lasts for 2 turns. It can be used as a mount with a movement speed of 10 Spaces. If not mounted, it can be commanded to make a hoof attack dealing 6 bludgeoning damage.