Open remakerich opened 1 year ago
I found this setting. Its here https://github.com/CariusLars/ar_flutter_plugin/blob/fde3f11a13e00abb88f6cc7087ba9ecedfc1b06d/ios/Classes/IosARView.swift#L232
just add configuration.environmentTexturing = .automatic after this line and you'll get some sort of environmental lighting.
Hey @remakerich , could you PR this so we can add it to the plugin for everyone? :)
Hello, I'm now testing this library and wondering if it's possible to activate some sort of shaders or lighting in iOS version.
On Android objects rendered with shaders and even some shadows.
But on iOS it's just plain 3D object, which is quite difficult to inspect, because it has no fidelity.
Does anyone know how to fix it?