Closed penkamaster closed 7 years ago
After the "if (g_has_rift)" fix in VRD3D.cpp, it don't crashes anymore, but no image is displayed in the headset. mirroring you can view the image, including the tracking working and sound, but the headset just shows SteamVR home.
I just tested and it works fine for me.
EDIT: Actually, it only works in SteamVR if I build it with LibOVR in the externals folder. Now I need to work out why...
Fixed.
After the "if (g_has_rift)" fix in VRD3D.cpp, it don't crashes anymore, but no image is displayed in the headset. mirroring you can view the image, including the tracking working and sound, but the headset just shows SteamVR home.