CarlKenner / dolphin

Dolphin is a GameCube/Wii emulator, allowing you to play games for these two platforms on PC, with improvements.
GNU General Public License v2.0
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RPJE7U - Arc Rise Fantasia #115

Open LostSoulfly opened 7 years ago

LostSoulfly commented 7 years ago

I've done a lot of troubleshooting on this game.

For starters, there is a strange black partial letter box when moving the character around in the game. I've found that one, and disabled it with: $Box in-game 24bits:0x0000000000000000:0x0000000000442000

However, there is a strange black box that appears on the main menu, inside battles, and when controlling your character. I'm not able to get rid of this one. I've tried to hide it, and get all the way up to 64bits but at 72 bits it re-appears. I've not been able to hide JUST this one texture.

I've found the texture by dumping it while playing: (tex1_640x448_d19c357c078982c8_6.png) tex1_640x448_d19c357c078982c8_6

I've even edited the texture to white and other colors: rpje7u-2

I'm able to change the texture, but never hide it. It's a transparent texture, too, but it turns black in game (unless I edit it, as in the above screenshot).

I think if I can solve this issue I'll be very close to sharing all of my settings to make this an enjoyable VR experience.

CarlKenner commented 7 years ago

If something reappears when you add more bits, no matter what those bits are, that means it's actually more than one object. So you can either handle all the objects together by using less bits or you can look carefully to find a code that reduces the effect slightly, then go back and find the code that reduces it some more, until all the objects are done.

LostSoulfly commented 7 years ago

The only code that would hide it was all zeros up to (not including) 72bits, but it would reappear with 72bits I went through every one of the 8bit iterations and the only one that hid it was 00. Same thing all the way to up to 72bits.

So, 64bits of zeros worked but it hid a lot of other things.

On Mon, Mar 20, 2017 at 12:29 PM, Carl Kenner notifications@github.com wrote:

If something reappears when you add more bits, no matter what those bits are, that means it's actually more than one object. So you can either handle all the objects together by using less bits or you can look carefully to find a code that reduces the effect slightly, then go back and find the code that reduces it some more, until all the objects are done.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/CarlKenner/dolphin/issues/115#issuecomment-287815773, or mute the thread https://github.com/notifications/unsubscribe-auth/AIsrB8HDUQ9fsbf5WvA4_Bil4O5faRiWks5rnqldgaJpZM4Mh-qf .