Closed Cosmic-Lattee closed 1 year ago
I actually cannot reproduce this. Not only should this not be possible (unless there are errors, check if there's errors by world explorer), I tested with it enabled and disabled for a square grid scene and flanking is working fine.
Huh interesting. Not sure what would be causing it with just World Explorer active then.
Guess something else is going on then.
Thanks!
The only thing I can imagine is that you're running an older version, which did have some crashes in v11. These crashes may prevent other things from occurring.
Yeah not sure. I ended up uninstalling foundry and reinstalling it and it works now? Might have been a update or something. Idk but it seems to be working now. XD
This is so weird. Interesting!
So strange thing happened tonight. I accidently turned on world explorer for one of my games when I was enabling other modules and I noticed that off-guard wasn't automatically applying.
I went through find the culprit and World Explorer is what was causing the issue. I wasn't even using the module or anything on the map it was just loaded. Once I turned it off flanking detection started working again.
Tested with 5.3.0 PF2E and Foundry 11 build 306