CarlosFdez / world-explorer

Foundry VTT Module for manual hexcrawl revealing
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PF2E Flanking Detection Not Working with World Explorer Loaded #38

Closed Cosmic-Lattee closed 1 year ago

Cosmic-Lattee commented 1 year ago

So strange thing happened tonight. I accidently turned on world explorer for one of my games when I was enabling other modules and I noticed that off-guard wasn't automatically applying.

I went through find the culprit and World Explorer is what was causing the issue. I wasn't even using the module or anything on the map it was just loaded. Once I turned it off flanking detection started working again.

Tested with 5.3.0 PF2E and Foundry 11 build 306

CarlosFdez commented 1 year ago

I actually cannot reproduce this. Not only should this not be possible (unless there are errors, check if there's errors by world explorer), I tested with it enabled and disabled for a square grid scene and flanking is working fine.

Cosmic-Lattee commented 1 year ago

Huh interesting. Not sure what would be causing it with just World Explorer active then.

Guess something else is going on then.

Thanks!

CarlosFdez commented 1 year ago

The only thing I can imagine is that you're running an older version, which did have some crashes in v11. These crashes may prevent other things from occurring.

Cosmic-Lattee commented 1 year ago

Yeah not sure. I ended up uninstalling foundry and reinstalling it and it works now? Might have been a update or something. Idk but it seems to be working now. XD

CarlosFdez commented 1 year ago

This is so weird. Interesting!