Closed CarrotKutay closed 4 years ago
due to new camera view #34 turning behavior of the player entity needs to change
Turning the player should only be working on moving the input pointer to either +x or -x. The y-value should not be influencing the turning behavior
unreasonable, as indirectly the forward vector will always influence the camera rotation in x and y direction / rotation
due to new camera view #34 turning behavior of the player entity needs to change
Description
Turning the player should only be working on moving the input pointer to either +x or -x. The y-value should not be influencing the turning behavior