CarrotKutay / Colosseum

Experimental Game Development
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Bug: Very slow startup at rapid changing movements #9

Open CarrotKutay opened 4 years ago

CarrotKutay commented 4 years ago

Player Basic Movements

Description:

Sometimes when rapidly changing movements between different and opposite directions startup of animation is extremely slow (but is still performing).

Possible Solution:

Most likely when opposite direction orders are given while performing movements, the startup has to fight against previous given AnimationMoveVector orders received, which results and a lot slower and therefore longer startup times until an animation is correctly performed.