Removed unnecessary using statements around games
created in ApplicationDidFinishLaunching. Game.Run
on Mac and iOS is non-blocking by default, so
Disposing these objects immediately after Run was
incorrect.
Added missing(?) Info.plist files to many of the
iOS sample projects
I apologize–I meant to do a pull request for this a month ago and forgot. I hope this hasn't caused too much trouble in the mean time.
Removed unnecessary using statements around games created in ApplicationDidFinishLaunching. Game.Run on Mac and iOS is non-blocking by default, so Disposing these objects immediately after Run was incorrect.
Added missing(?) Info.plist files to many of the iOS sample projects
I apologize–I meant to do a pull request for this a month ago and forgot. I hope this hasn't caused too much trouble in the mean time.