The TestImplicitOrdering project creates several IUpdateable components with
identical UpdateOrder values and several IDrawable components with
identical DrawOrder values and then tests whether Game updates and draws
them in add-order. (Currently this test fails, which is the point.)
The TestImplicitOrdering project creates several IUpdateable components with identical UpdateOrder values and several IDrawable components with identical DrawOrder values and then tests whether Game updates and draws them in add-order. (Currently this test fails, which is the point.)