Analysis that create polygons from geometries, like Concave Hull or Convex Hull are usually don't grow linearly which makes them extremely CPU and memory intensive when the size of the input grow. Recalculating them for each tile / request is quite dangerous.
Analysis that create polygons from geometries, like
Concave Hull
orConvex Hull
are usually don't grow linearly which makes them extremely CPU and memory intensive when the size of the input grow. Recalculating them for each tile / request is quite dangerous.