This is a new datasource which kind of work like the PackageManagerDataSource but with any local datasource.
It allows to handle multiple datasources in a better way than order or combine.
A few notes:
i am not really happy with this. The idea is not go through data sources which are already cached. I would prefer some kind of difference method between the 2 vectors but could not get it to work.
while debugging i can see that the over tiles are correctly loaded, if i break i even see that first the render is ok
But then as it finishes rendering the map it then get broken
If i change the hillshade layer to not use the MultiTileDataSource but the MBTilesTileDataSource directly then it renders correctly(like the first screenshot).
This is a new datasource which kind of work like the PackageManagerDataSource but with any local datasource. It allows to handle multiple datasources in a better way than order or combine.
A few notes:
while debugging i can see that the over tiles are correctly loaded, if i break i even see that first the render is ok
But then as it finishes rendering the map it then get broken
If i change the hillshade layer to not use the
MultiTileDataSource
but theMBTilesTileDataSource
directly then it renders correctly(like the first screenshot).hope you can help