I have updated the tileJSON provider to use webworkers. It should fall back to processing on the main thread if no webworkers are available. Might still be some speed up we can get by recycling the webworkers but for now this should offload some of the tile processing.
Haven't had a chance to test it with torque_machine just yet but the examples/tilejson.html example works.
I have updated the tileJSON provider to use webworkers. It should fall back to processing on the main thread if no webworkers are available. Might still be some speed up we can get by recycling the webworkers but for now this should offload some of the tile processing.
Haven't had a chance to test it with torque_machine just yet but the examples/tilejson.html example works.
@javisantana