CartoonishVillain / Incapacitated

A mod that allows another chance at life!
MIT License
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Add First Aid Compat #13

Open DogeKingChris opened 8 months ago

DogeKingChris commented 8 months ago

First aid compat would be much appreciated, I love this mod a whole lot more than Player Revive, but I have to use Player Revive because it has compatibility with First Aid (which actually broke in 1.20.1 lol).

CartoonishVillain commented 8 months ago

This is something on my to-do list, but it is a little bit tricky. Basic implementation of course will take time but my bigger concern is gonna be balance. Specifically, I'm not quite sure how I'll go about balancing it. If you take specifically headshot damage and die due to that, should you really be able to be revived from that? I mean. I suppose probably. Just sort of a numbers and balancing thing I gotta play in my head.

Thinking maybe I just heal all limbs at less than 1 heart by a heart

CartoonishVillain commented 8 months ago

(Also as a note to self, this is a duplicate of #9 technically, but I've left more details in my response here, so I'm gonna keep it, and close both when I do get around to fixing it)

DogeKingChris commented 8 months ago

It would be cool if there were a config option for one-shot head shots. Like have it disabled by default, but in the server config you could enable headshot bypassing the revive state.

On one hand, you get insta-killed by headshots which depending on what mods you have, may happen more often than normal. In my modpack, headshots are very common, and also very deadly. Almost always insta kills. That’s the only reason you would have it disabled opposed to enabled, but I would honestly enable it anyways cause I enjoy suffering with my friends.

CartoonishVillain commented 8 months ago

Yea, that's a good idea, leaving it in the hands of players as I do many other things.

Currently working on a rewrite of another mod but I may evaluate this after and begin working on it since it's been asked for quite a bit at this point. Even if I don't get the balance just right, I can always adjust it based on feedback later.