Open STL1811 opened 4 years ago
@STL1811, thanks for reporting this. Can you provide us with information such as what commit you're using and what OS you're sitting on.
Thanks /Armin
Please find informations below : Windows 10 Enterprise Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz Physical Threads: 12 CasparCG Server 2.3.0 b728d299 Dev (build date ; 30/03/2020) Initialized OpenGL 4.5.0 NVIDIA 419.45 NVIDIA Corporation D3D11: Selected adapter: NVIDIA GeForce GTX 1050
Tell me if you need other informations. Thanks
Thanks 😊
play 1-1 amb loop play 2-100 route://1 mixer 1-1 clip 0.5 0 1 1 MIXER 2-100 FILL 0.5 0.5 0.5 0.5 1
try: play 1-1 amb loop play 2-100 route://1 mixer 1-1 clip 0.5 0 1 1 MIXER 2-100 FILL 0.5 0.5 0.5 0.5 DEFER MIXER 2-100 CLIP 0.5 0.5 0.5 0.5 DEFER MIXER 2-100 COMMIT
Actually, but this sequence of commands is a way to reproduce the behaviour. In my workflow, MIXER CLIP can change on channel 1. And with CasparCG 2.0.7, I didn't need to copy the MIXER CLIP command to the Channel 2. So, if this can't be fixed, I'll change to take this into account. But if CasparCG can be fixed, it will be easier.
Thanks.
Actually, but this sequence of commands is a way to reproduce the behaviour. In my workflow, MIXER CLIP can change on channel 1. And with CasparCG 2.0.7, I didn't need to copy the MIXER CLIP command to the Channel 2. So, if this can't be fixed, I'll change to take this into account. But if CasparCG can be fixed, it will be easier.
Thanks.
I understand. I know where the problem is but I don't have a solution yet. Wait @Julusian or another
Thank you for your advise and your endeavor.
The behavior changed between CasparCG 2.0.7 and CasparCG 2.3. In CasparCG 2.3 Mixer clip command disappears after routing the channel. To reproduce this issue :
play 1-1 amb loop play 2-100 route://1 mixer 1-1 clip 0.5 0 1 1 MIXER 2-100 FILL 0.5 0.5 0.5 0.5 1
First, the result with CasparCG 2.0.7:
The, the result with CasparCG 2.3 (clip desappeared on second channel):
Thank you for your help.