Closed ChristianAnders closed 6 years ago
About the audio. It looks like only the left channel has audio. the right channel is just static.
also, the html producer does not suffer from this issue, which leads me to think that the audio from that still isn't routed through the audio producer. that's definitely something that should be improved in 2.1
it would also be great if the html producer would support mp3 and mp4 playback..
The audio problem is fixed in the last commit.
I am testing server 2.1 from build dated 17-09-15. I want to point out following things.
I have the same problem like vimlesh in point 1.
In Server 2.07 With info 1-1, I get status paused or playing
In Server 2.1 With info 1-1, I do not get status response.
I want to use this response for degining a single button for play/resume.
2.2
After the new build script for windows was committed last night I could finally get 2.1.0 to build for me. I did a few tests and just wanted to let you know what I experienced. Please excuse me if this is the wrong venue for it.
I'm running Win7 64bit Ultimate, with the original Decklink SDI (not latest generation) running at 1080i5000 and also tested 720p5000. Nvidia GeForce GTX 9780 graphics card.
1) Playing video files (like GO1080P25 and CG1080I50) I get the the original audio plus static noise, tested with decklink+embedded and screen+system audio, same results.
2) Really wanted to test the PSD feature. Created a file with a named text layer and it wouldn't change the text. Saw the YouTube video and figured the text layers had to be colored green. Testing that threw errors in Caspar, in psd_scene_producer.cpp there are references to like "RunArray..StyleSheet", this seems like a replace error, rebuild with replacing all the .. to just . now doesn't throw an error but the text still doesn't change when running the PSD (Play 1-1 PSDTEST5 Rad1 "TEXT 1" Rad2 "Text 2").
3) Checked some HTML templates out (BTW the new screen consumer interaction with HTML is COOOOL). Problem I found was that issuing commands often made Caspar unresponsive, after 15-25 seconds all the commands would run at once, or I had to kill the casparcg.exe process). This only seems to happen with HTML, not video. (Didn't test Flash).
Log shows:
4) Playing a video with LENGTH parameter doesn't work like in 2.0 branch. Usually doing a "PLAY 1-1 GO1080P25 LENGTH 100" would play until frame 100 and then freeze, the video now just plays till the end and doesn't stop at LENGTH frame position.