sitOnObject - takes an object's uuid and an offset vector
sitOnGroundstand
They have been tested in my own project, but no tests have been written, as I am unsure about the testing setup for this project.
2 functions were added to the Agent class to make the setting of bitwise flags clearer to read.
I do vaguely plan to expand on these, but as all I needed was sitting and standing up for now, so I put in a PR before I never get round to doing any of it.
This adds a new set of commands to
ClientCommands
sitOnObject
- takes an object's uuid and an offset vectorsitOnGround
stand
They have been tested in my own project, but no tests have been written, as I am unsure about the testing setup for this project.
2 functions were added to the
Agent
class to make the setting of bitwise flags clearer to read.I do vaguely plan to expand on these, but as all I needed was sitting and standing up for now, so I put in a PR before I never get round to doing any of it.