CatalysmsServerManager / 7-days-to-die-server-manager

A server manager for 7 Days to die
GNU General Public License v3.0
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Ability to stop player connected / disconnected / died messages being picked up by chat bridge #843

Open Arklite opened 3 years ago

Arklite commented 3 years ago

Would like the ability to turn off relaying of player connected / disconnected / died messages for the chat bridge. If a player is able to see these in a PvP environment, then they can be camped or tracked by other players.

niekcandaele commented 3 years ago

Notes for implementation:

The chatbridge itself will need logic for this.

We'll need some new configs for this, I suggest 2 new attributes in the config DB table.

This will need a DB migration, (see: https://github.com/CatalysmsServerManager/7-days-to-die-server-manager/tree/master/migrations)

To control the settings, we can reuse this route

and finally allow a user to control these settings in the frontend