Open Arklite opened 3 years ago
Notes for implementation:
The chatbridge itself will need logic for this.
We'll need some new configs for this, I suggest 2 new attributes in the config DB table.
This will need a DB migration, (see: https://github.com/CatalysmsServerManager/7-days-to-die-server-manager/tree/master/migrations)
To control the settings, we can reuse this route
and finally allow a user to control these settings in the frontend
Would like the ability to turn off relaying of player connected / disconnected / died messages for the chat bridge. If a player is able to see these in a PvP environment, then they can be camped or tracked by other players.