We now have a fully functional HUD, which includes health, MP, and levels. However, it's not doing anything at the moment.
The HUD should attach to the current player and display his/her info.
An Idea
Since the main focus of this game is the fast pace party switching, maybe we can have a HUD for each character. The characters that are not in use have a semi-transparent alpha and the currently playing character has a fully opaque HUD.
A suggestion
An awesome feature for the game would be multiplayer co-op. However, with the way the framework is setup at the moment, that is not possible. The branch local-framework-coop is meant to fix this. Try to aim for this feature to be easily ported to co-op.
We now have a fully functional HUD, which includes health, MP, and levels. However, it's not doing anything at the moment.
The HUD should attach to the current player and display his/her info.
An Idea Since the main focus of this game is the fast pace party switching, maybe we can have a HUD for each character. The characters that are not in use have a semi-transparent alpha and the currently playing character has a fully opaque HUD.
A suggestion An awesome feature for the game would be multiplayer co-op. However, with the way the framework is setup at the moment, that is not possible. The branch
local-framework-coop
is meant to fix this. Try to aim for this feature to be easily ported to co-op.