Closed ghost closed 5 years ago
That config is correct and that recipe is the result of enchantment ids switching around in your instance.
I don't understand, is the recipe wrong in the pack ? What do you mean by "enchantment ids switching around in your instance"? How can I get a level 10 enchantment that is restricted to level 1? And, how can I apply it to an item that is restricted from enchanting ?
I am glad you took the time to answer, but that is not an answer. Where should I start looking to fix the problem, a file name, anything other than "your problem is not a problem"
Thank you, Robert
I have found the ISSUE... Quori Fragment Recipe not crafting #304 https://github.com/Cazadorsniper/PO3/issues/304
The enchantment ID .withTag({ench: [{lvl: 10 as short, id: 69 as short}]}) 69 is meant to be "Hell Infusion" not "Night Vision", this is the issue....
Trying to find out how to tell minecraft to use id:69 for "Hell Infusion" ???
I could not find a way to switch the ID back, my instance is calling "Hell Infusion" id:75 I adjusted the recipe and everything works fine.
This can be closed as a DUPLICATE
Pack Version: Singleplayer, Multiplayer, or LAN?: "name": "PO3", "version": "3.0.40"
Description: Mod: Apotheosis
1) The first bug it that Apotheosis has an incorrect setting: in the config/apotheosis/enchantments.cfg
"astralsorcery:enchantment" { as { nightvision {
The max level of this enchantment. [range: 1 ~ 127, default: 1]
Should be ---> I:"Max Level"=10
2) The Hell-Infused Bookshelf will not take the enchantment of Night Vision at any level. JEI show Night Vision 1 to X as a Recipe but the Anvil will not allow it. I also tried using Industrial Forgoing Enchant Applicator and Botania Enchanting ritual.
Steps to reproduce: Get a Night Vision X book and a Hell-Infused Bookshelf and put them in the Anvil.
Crash log (use pastebin or similar): No crash, Game Play BUG
Good Pack Thank You, Robert