Closed nopeless closed 1 year ago
Thanks for your review
Meanwhile, can we discuss about the UserConsole API? I would like to add some sort of global command handler. I would like some future visions from you so we can coordinate our projects
this is how I use it
@Cazka I'm looking at the canvas kit api right now
Is there a way to "dump" every canvas call? So I can map it
@Cazka bump
This looks cool but why do we need this in diepAPI. can't you just use the dev console?
I think that this is not relevant enough to be in diepAPI and should be implemented entirely as an userscript similar to entity_debug_tool.user.js
currently you use keys to toggle modules. I think future projects can benefit from an html based in game console. it is certainly more maintainable than having multiple user scripts trying to use a letter in your keyboard
Listening for keys is a good idea but having a text input seems even better.