Open 0x6N opened 2 years ago
entityManager.entities returns containing multiple instances of the same Spike when one is on screen. also slightly noticeable in the debug tool
entityManager.entities
(my bad if this was already beeing the concern of #11 , it seems to me that that one is more about the Destroyer/Anihilator bullet detection ect.)
entityManager.entities
returns containing multiple instances of the same Spike when one is on screen. also slightly noticeable in the debug tool(my bad if this was already beeing the concern of #11 , it seems to me that that one is more about the Destroyer/Anihilator bullet detection ect.)